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Iulius Jimi
Thursday, December 07, 2006 2:22 PM
DATI INSERITI:

- Type Nome dell'unità
- Category and class define the rough type of the unit. They're used for setting some default attributes and for
determining where units go in formation amongst other things such as tags to support AI army formation
- category infantry, cavalry, siege, handler, ship or non_combatant
- class light, heavy, missile or spearmen

- voice_type Used to determine the type of voice used by the unit

- soldier Nome del modello di soldato usato (dal file descr_models_battle.txt)
seguito dal numero di soldati ordinari nell'unità
seguito dal numero degli extra (pigs dogs, elephants, chariots artillery pieces etc attached to the unit)
followed by the collision mass of the men. 1.0 is normal. [Only applies to infantry]
- officer Name of officer model. There may be up to 0-3 officer lines per unit
- animal The type of (non ridden) animals used by the unit
- mount Type of animal or vehicle ridden on
- mount_effect Factors to add when in combat against enemy units that have the specified mounts
Up to three factors may be specified, which may be classes of mount, or specific types
- attributes A miscellanious list of attributes and abilities the unit may have. Including
sea_faring = può salire sulle navi; can_swim = può attraversare i fiumi
hide_forest, hide_improved_forest, hide_anywhere = definisce dove l'unità può nascondersi
can_sap = può costruire tunnels sotto le mura
frighten_foot, frighten_mounted = Causa terrore verso alcune unità vicine
can_run_amok = Unit may go out of control when riders lose control of animals
general_unit = The unit can be used for a named character's bodyguard
cantabrian_circle = l'unità ha questa abilità speciale
no_custom = l'unità non può essere selezionata nelle custom battles
; command = The unit carries a legionary eagle, and gives bonuses to nearby units
; mercenary_unit = The unit is s mercenary unit available to all factions
; is_peasant = unknown
; druid = Can do a special morale raising chant
; power_charge = unkown
; free_upkeep_unit = Unit can be supported free in a city
;
- formation spazio (in metri) occupato dai soldati da un lato all'altro, seguito dal valore dal fronte al retro, in formazione compatta; seguito dalle stesse misure per la formazione allargata.
; seguito dal numero dei ranghi (linee di profondità) di default dell'unità
; seguito dal numero di formazioni possibili per l'unità. Una o due di:
; quadrato, orda, schiltrom, selva di lance, falange, testudo, o cuneo

- stat_health Hit points of man, followed by hit points of mount or attached animal (if applicable)
Ridden horses and camels do not have separate hit points

- Details of unit's primary weapon. If the unit has a missile weapon it must be the primary
- stat_pri da sinistra a destra
; attack factor
; attack bonus factor if charging
; missile type fired (no if not a missile weapon type)
; range of missile
; amount of missile ammunition per man
; Weapon type = melee, thrown, missile, or siege_missile
; Tech type = simple, other, blade, archery or siege
; Damage type = piercing, blunt, slashing or fire. (I don't think this is used anymore)
; Sound type when weapon hits = none, knife, mace, axe, sword, or spear
; Optional. Name of effect to play when weapon fires
; Min delay between attacks (in 1/10th of a second)
; Skeleton compensation factor in melee. Should be 1
- stat_pri_ex Optional. attack bonus vs mounted, defence bonus vs mounted, armour penetration
- stat_pri_attr
; primary weapon attributes any or all of
; ap = armour piercing. Only counts half of target's armour
; bp = body piercing. Missile can pass through men and hit those behind
; spear = Used for long spears. Gives bonuses fighting cavalry, and penalties against infantry
; long_pike = Use very long pikes. Phalanx capable units only
; short_pike = Use shorter than normal spears.
; prec = Missile weapon is only thrown/ fired just before charging into combat
; thrown = The missile type if thrown rather than fired
; launching = attack may throw target men into the air
; area = attack affects an area, not just one man
; spear & light_spear = The unit when braced has various protecting mechanisms versus cavalry charges from the front
; spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8, 10 or 12
;
-Details of secondary weapons. If the unit rides on, or has attached animals or vehicles
;then the secondary weapon details refer to their attacks. If the unit has missile weapons
;the secondary weapon will be the one used for melee
;If the unit has a primary melee weapon, it may have a secondary side arm
- stat_sec come per stat_pri (a value of no means no secondary weapon)
- stat_sec_ex come per stat_pri_ex
- stat_sec_attr come per stat_pri_attr
- stat_ter come per stat_pri If there is no ternary weapon, then there are no ternary data entries
- stat_ter_ex come per stat_pri_ex
- stat_ter_attr come per stat_pri_attr

- stat_pri_armour Details of the man's defences
armour factor
; defensive skill factor (not used when shot at)
; shield factor (only used for attacks from the front of left)
; sound type when hit = flesh, leather, or metal
- stat_armour_ex Details of the man's defences
; armour factor. 4 values. First for base value, then 3 upgrade levels
; defensive skill factor (not used when shot at)
; shield factors. First for melee, second for missile fire
; sound type when hit = flesh, leather, or metal
;
- stat_sec_armour Details of animal's or vehicle's defenses (note riden horses do not have a separate defence)
; As per stat_pri_armour, except that the shield entry is ommited
;
- stat_heat Stanchezza aggiuntiva dell'unità con climi caldi

- stat_ground modificatori di combattimento nei differenti tipi di terreno. Da sinistra a destra
; scrub, sand, forest, snow
- stat_mental The base morale level, followed by discipline and training
; discipline may be normal, low, disciplined or impetuous. Impetuous units may charge without orders
; training determines how tidy the unit's formation is. Discipline the response to morale SHOCKS
; optional lock_morale stops unit from ever routing
;
- stat_charge_distance distanza dal nemico dalla quale l'unità comincia a caricare
- stat_fire_delay Extra delay over that imposed by animation, hetween volleys
;
- stat_cost numero di turni per addestrarla,
; costo di addestramento
; costo di mantenimento
; costo degli upgrade delle armi
; costo degli upgrade delle armature
; costo per le custom battles
- stat_stl Number of soldiers needed for unit to count as alive
- armour_ug_levels Smith level needed for each armour upgrade
- stat_ownership List of factions and cultures that may have this unit
; era 0, Optional List of factions that use this in multiplayer era 0
; era 1, Optional List of factions that use this in multiplayer era 1
; era 2, Optional List of factions that use this in multiplayer era 2
; info_pic_dir Optional. Dir to find the info pic in (instead of faction dir)
; card_pic_dir Optional. Dir to find the unit card in (instead of faction dir)
- unit_info Info for unit info panel. Melee attack, missile attack, defence



[Modificato da Folgore Hermes 07/12/2006 16.05]

[Modificato da Folgore Hermes 07/12/2006 16.08]

[Modificato da Iulius Jimi 08/12/2006 14.20]

[Modificato da Iulius Jimi 08/12/2006 21.20]

[Modificato da Iulius Jimi 08/12/2006 21.35]


[Modificato da Folgore Hermes 11/12/2006 19.53]



[Modificato da Folgore Hermes 11/12/2006 19.56]



[Modificato da Folgore Hermes 11/12/2006 19.57]

[Modificato da Iulius Jimi 13/12/2006 14.55]

Iulius Jimi
Thursday, December 07, 2006 2:22 PM
Type CAVALIERI IN ARMATURA
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mailed_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 4, metal
;stat_armour_ex 5, 7, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 680, 250, 120, 95, 680, 4, 170
armour_ug_levels 2, 3
FAZIONI : INGLESI, SCOZZESI, FRANCESI, TEDESCHI, SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI, RIBELLI, (normanni)
era 0 INGLESI, SCOZZESI, FRANCESI, TEDESCHI, SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI,
era 1 INGLESI, SCOZZESI, FRANCESI, TEDESCHI, SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI,
era 2 SCOZZESI
ATTACCO,TIRO,DIFESA : 10, 0, 14


Type CAVALIERI FEUDALI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Feudal_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 730, 250, 120, 95, 730, 4, 180
armour_ug_levels 3, 4
FAZIONI : INGLESI, SCOZZESI, FRANCESI, TEDESCHI, DANESI, SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, PAPISTI, MAGIARI, RIBELLI
era 0 INGLESI, FRANCESI, TEDESCHI, DANESI, SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, MAGIARI
era 1 SCOZZESI
ATTACCO,TIRO,DIFESA : 10, 0, 16


Type CAVALIERI NORMANNI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Norman_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 6, 4, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 880, 250, 130, 100, 880, 4, 220
armour_ug_levels 3, 4
FAZIONI : SICILIANI, RIBELLI
era 0 SICILIANI
ATTACCO,TIRO,DIFESA : 13, 0, 17


Type CAVALIERI INGLESI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier English_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 4, 4, metal
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 860, 250, 120, 95, 860, 4, 210
armour_ug_levels 4, 5
FAZIONI : INGLESI, RIBELLI
era 1 INGLESI
era 2 INGLESI
ATTACCO,TIRO,DIFESA : 10, 0, 16


Type CAVALIERI CORTESI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Chivalric_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 4, metal
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 930, 250, 130, 100, 930, 4, 230
armour_ug_levels 4, 5
FAZIONI : FRANCESI, DANESI, SPAGNOLI, SICILIANI, RIBELLI
era 1 FRANCESI, DANESI, SPAGNOLI, SICILIANI
era 2 FRANCESI, SICILIANI
ATTACCO,TIRO,DIFESA : 13, 0, 17


Type CAVALIERI PORTOGHESI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Portuguese_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 4, 4, metal
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 9, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 700, 250, 120, 95, 700, 4, 170
armour_ug_levels 4, 5
FAZIONI : PORTOGHESI
era 1 PORTOGHESI
era 2 PORTOGHESI
ATTACCO,TIRO,DIFESA : 10, 0, 16


Type CAVALIERI IMPERIALI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Imperial_Knights, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 4, 4, metal
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 750, 250, 120, 95, 750, 4, 180
armour_ug_levels 4, 5
FAZIONI : TEDESCHI, RIBELLI
era 1 TEDESCHI
era 2 TEDESCHI
ATTACCO,TIRO,DIFESA : 10, 0, 16


Type CAVALIERI NOBILI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Noble_Knights, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 4, metal
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 930, 320, 130, 100, 930, 4, 230
armour_ug_levels 4, 5
FAZIONI : FRANCESI
era 1 FRANCESI
era 2 FRANCESI
ATTACCO,TIRO,DIFESA : 13, 0, 17


Type LANCIERI A CAVALLO
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Lancers, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 11, 5, 0, metal
;stat_armour_ex 11, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 930, 320, 130, 100, 930, 4, 230
armour_ug_levels 6
FAZIONI : FRANCESI
era 2 FRANCESI
ATTACCO,TIRO,DIFESA : 13, 0, 16


Type CAVALIERI GOTICI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Gothic_Knights, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 5, 0, metal
;stat_armour_ex 10, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 1000, 320, 130, 100, 1000, 4, 250
armour_ug_levels 6
FAZIONI : TEDESCHI
era 2 TEDESCHI
ATTACCO,TIRO,DIFESA : 13, 0, 15


Type LANCIERI LEGGERI A CAVALLO
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Demi_Lancers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 0, metal
;stat_armour_ex 7, 8, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 700, 250, 130, 100, 700, 4, 170
armour_ug_levels 3, 4
FAZIONI : INGLESI
era 2 INGLESI
ATTACCO,TIRO,DIFESA : 13, 0, 12


Type GENDARMI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Gendarmes, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 11, 4, 0, metal
;stat_armour_ex 11, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 770, 320, 120, 95, 770, 4, 190
armour_ug_levels 6
FAZIONI : FRANCESI, SPAGNOLI
era 2 FRANCESI, SPAGNOLI
ATTACCO,TIRO,DIFESA : 10, 0, 15


Type UOMINI D'ARME
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Italian_MAA, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 3, 4, metal
;stat_armour_ex 8, 9, 11, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 5, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 580, 250, 100, 75, 580, 4, 140
armour_ug_levels 4, 5, 6
FAZIONI : MILANESI, VENEZIANI, PAPISTI, RIBELLI
era 1 MILANESI, VENEZIANI, PAPISTI
ATTACCO,TIRO,DIFESA : 8, 0, 15


Type LANCE SPEZZATE
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Broken_Lances, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 4, 0, metal
;stat_armour_ex 9, 11, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 9, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 730, 320, 120, 95, 730, 4, 180
armour_ug_levels 5, 6
FAZIONI : MILANESI, VENEZIANI, PAPISTI
era 2 MILANESI, VENEZIANI, PAPISTI
ATTACCO,TIRO,DIFESA : 10, 0, 13


Type Famiglia Ducale
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Famiglia_Ducale, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 5, 0, metal
;stat_armour_ex 9, 11, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 11, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 880, 320, 130, 100, 880, 4, 220
armour_ug_levels 5, 6
FAZIONI : MILANESI
era 1 MILANESI
era 2 MILANESI
ATTACCO,TIRO,DIFESA : 13, 0, 14


Type CAVALIERI DELLA MILIZIA (Italia)
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Italian_Cavalry_Militia, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 4, 4, metal
;stat_armour_ex 7, 8, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 5, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 540, 150, 100, 75, 540, 4, 130
armour_ug_levels 3, 4
FAZIONI : MILANESI, VENEZIANI, PAPISTI, SICILIANI
era 0 MILANESI, VENEZIANI, PAPISTI, SICILIANI
era 1 MILANESI, VENEZIANI, PAPISTI, SICILIANI
ATTACCO,TIRO,DIFESA : 8, 0, 15


Type DRUZHINA
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Druzhina, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 5, 6, 4, metal
;stat_armour_ex 5, 7, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 690, 210, 120, 95, 690, 4, 170
armour_ug_levels 2, 3
FAZIONI : RUSSI
era 0 RUSSI
era 1 RUSSI
ATTACCO,TIRO,DIFESA : 11, 0, 15


Type GUARDIA DEL PRINCIPE
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Tsars_Guard, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 840, 320, 130, 100, 840, 4, 210
armour_ug_levels 4, 5
FAZIONI : RUSSI
era 2 RUSSI
ATTACCO,TIRO,DIFESA : 14, 0, 19


Type CAVALIERI DELLA MILIZIA (RUSSI)
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Cavalry_Militia, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
formation 2, 4.4, 3, 6, 4, square, wedge
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 4, leather
;stat_armour_ex 4, 5, 0, 0, 3, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 3, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 350, 150, 90, 70, 350, 4, 80
armour_ug_levels 1, 2
FAZIONI : RUSSI
era 0 RUSSI
era 1 RUSSI
ATTACCO,TIRO,DIFESA : 7, 0, 11


Type KATAPHRAKTOI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Kataphractoi, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 5, 3, metal
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 9, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 790, 250, 120, 95, 790, 4, 190
armour_ug_levels 4, 5
FAZIONI : BIZANTINI
era 0 BIZANTINI
era 1 BIZANTINI
era 2 BIZANTINI
ATTACCO,TIRO,DIFESA : 10, 0, 16


Type LANCIERI A CAVALLO BIZANTINI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Byzantine_Lancers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 4, metal
;stat_armour_ex 5, 7, 8, 9, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 5, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 500, 210, 100, 75, 500, 4, 120
armour_ug_levels 2, 3, 4, 5
FAZIONI : BIZANTINI, RIBELLI
era 0 BIZANTINI
era 1 BIZANTINI
era 2 BIZANTINI
ATTACCO,TIRO,DIFESA : 8, 0, 13


Type LATINKON
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Latinkon, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 4, 4, metal
;stat_armour_ex 7, 8, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 730, 250, 120, 95, 730, 4, 180
armour_ug_levels 3, 4
FAZIONI : BIZANTINI
era 1 BIZANTINI
era 2 BIZANTINI
ATTACCO,TIRO,DIFESA : 10, 0, 15


Type CAVALIERI CORTESI (Magiari)
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier E_Chivalric_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 3, metal
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 880, 250, 130, 100, 880, 4, 220
armour_ug_levels 4, 5
FAZIONI : MAGIARI, RIBELLI
era 1 MAGIARI
era 2 MAGIARI
ATTACCO,TIRO,DIFESA : 13, 0, 16


Type BANDERIUM REALE
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Royal_Banderium, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 3, metal
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 790, 320, 130, 100, 790, 4, 190
armour_ug_levels 4, 5
FAZIONI : MAGIARI
era 2 MAGIARI
ATTACCO,TIRO,DIFESA : 13, 0, 16


Type NOBILI POLACCHI
Category cavalry
Class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Nobles, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, knight
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 10, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 8, 4, metal
;stat_armour_ex 5, 7, 0, 0, 8, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 800, 210, 120, 95, 800, 4, 200
armour_ug_levels 2, 3
FAZIONI : POLACCHI, RIBELLI
era 0 POLACCHI
era 1 POLACCHI
ATTACCO,TIRO,DIFESA : 11, 10, 17


Type CAVALIERI POLACCHI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 4, metal
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 840, 250, 130, 100, 840, 4, 210
armour_ug_levels 4, 5
FAZIONI : POLACCHI, RIBELLI
era 1 POLACCHI
era 2 POLACCHI
ATTACCO,TIRO,DIFESA : 13, 0, 17


Type GUARDIA POLACCA
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Guard, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 4, metal
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 840, 320, 130, 100, 840, 4, 210
armour_ug_levels 4, 5
FAZIONI : POLACCHI
era 2 POLACCHI
ATTACCO,TIRO,DIFESA : 13, 0, 17


Type CAVALIERI SERVIENTI POLACCHI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Retainers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 4, 4, metal
;stat_armour_ex 6, 8, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 650, 175, 120, 95, 650, 4, 160
armour_ug_levels 3, 4
FAZIONI : POLACCHI
era 1 POLACCHI
era 2 POLACCHI
ATTACCO,TIRO,DIFESA : 10, 0, 14


Type CONQUISTADORES
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Conquistadores, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 6, 4, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 880, 250, 130, 100, 880, 4, 220
armour_ug_levels 3, 4
FAZIONI : SPAGNOLI, PORTOGHESI
era 2 SPAGNOLI, PORTOGHESI
ATTACCO,TIRO,DIFESA : 13, 0, 17


Type USCARLI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Huscarls, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 7, 4, metal
;stat_armour_ex 5, 7, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 690, 210, 120, 95, 690, 4, 170
armour_ug_levels 2, 3
FAZIONI : DANESI, RIBELLI
era 0 DANESI
era 1 DANESI
ATTACCO,TIRO,DIFESA : 11, 0, 16


Type CHIERICI GUERRIERI NORDICI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Armored_Clergy, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 750, 250, 120, 95, 750, 4, 180
armour_ug_levels 4, 5
FAZIONI : DANESI
era 2 DANESI
ATTACCO,TIRO,DIFESA : 10, 0, 19


Type GUARDIA DEL GENERALE (Nord Europa)
Category cavalry
Class heavy
voice_typeGeneral
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Bodyguard, 16, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 820, 250, 120, 95, 820, 1, 200
armour_ug_levels 3, 4
FAZIONI : INGLESI, SCOZZESI, FRANCESI, TEDESCHI, DANESI, POLACCHI, MAGIARI, (normanni), RIBELLI
era 0 INGLESI, SCOZZESI, FRANCESI, TEDESCHI, DANESI, POLACCHI, MAGIARI, (normanni)
era 1 INGLESI, SCOZZESI, FRANCESI, TEDESCHI, DANESI, POLACCHI, MAGIARI, (normanni)
ATTACCO,TIRO,DIFESA : 13, 0, 32


Type GUARDIA DEL GENERALE (Nord Europa - tardo)
Category cavalry
Class heavy
voice_typeGeneral
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Late_Bodyguard, 16, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 5, 3, metal
;stat_armour_ex 9, 10, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 870, 250, 120, 95, 870, 1, 210
armour_ug_levels 5, 6
FAZIONI : INGLESI, SCOZZESI, FRANCESI, TEDESCHI, DANESI, POLACCHI, MAGIARI
era 2 INGLESI, SCOZZESI, FRANCESI, TEDESCHI, DANESI, POLACCHI, MAGIARI
ATTACCO,TIRO,DIFESA : 13, 0, 34


Type GUARDIA DEL GENERALE (Sud Europa)
Category cavalry
Class heavy
voice_typeGeneral
banner faction main_cavalry
banner holy crusade_cavalry
soldier SE_Bodyguard, 16, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 820, 250, 120, 95, 820, 1, 200
armour_ug_levels 3, 4
FAZIONI : SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI
era 0 SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI
era 1 SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI
ATTACCO,TIRO,DIFESA : 13, 0, 32


Type GUARDIA DEL GENERALE (Sud Europa - tardo)
Category cavalry
Class heavy
voice_typeGeneral
banner faction main_cavalry
banner holy crusade_cavalry
soldier SE_Late_Bodyguard, 16, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 5, 3, metal
;stat_armour_ex 9, 11, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 870, 250, 120, 95, 870, 1, 210
armour_ug_levels 5, 6
FAZIONI : SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI
era 2 SPAGNOLI, PORTOGHESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI
ATTACCO,TIRO,DIFESA : 13, 0, 34


Type GUARDIA DEL GENERALE (Est Europa)
Category cavalry
Class heavy
voice_typeGeneral
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Bodyguard, 16, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 7, 4, metal
;stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 820, 250, 120, 95, 820, 1, 200
armour_ug_levels 3, 4
FAZIONI : RUSSI
era 0 RUSSI
era 1 RUSSI
ATTACCO,TIRO,DIFESA : 14, 0, 36


Type GUARDIA DEL GENERALE (Est Europa - tardo)
Category cavalry
Class heavy
voice_typeGeneral
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Late_Bodyguard, 16, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 5, 4, metal
;stat_armour_ex 9, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_cost 1, 910, 250, 120, 95, 910, 1, 220
armour_ug_levels 5
FAZIONI : RUSSI
era 2 RUSSI
ATTACCO,TIRO,DIFESA : 13, 0, 36


Type Greek Bodyguard
dictionary Greek_Bodyguard ; General's Bodyguard
Category cavalry
Class heavy
voice_typeGeneral
banner faction main_cavalry
banner holy crusade_cavalry
soldier Greek_Bodyguard, 16, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 6, 4, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 11, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 820, 250, 120, 95, 820, 1, 200
armour_ug_levels 3, 4
FAZIONI : BIZANTINI
era 0 BIZANTINI
era 1 BIZANTINI
era 2 BIZANTINI
ATTACCO,TIRO,DIFESA : 13, 0, 34

[Modificato da Iulius Jimi 13/12/2006 15.36]

Iulius Jimi
Thursday, December 07, 2006 2:23 PM
Type CAVALIERI TEMPLARI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner unit templars
soldier Knights_Templar, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, impetuous, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 880, 250, 130, 100, 880, 4, 220
armour_ug_levels 3, 4
FAZIONI : INGLESI, SCOZZESI, FRANCESI, DANESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI, POLACCHI, MAGIARI
ATTACCO,TIRO,DIFESA : 13, 0, 16


Type CAVALIERI OSPITALIERI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner unit hospitaller
soldier Knights_Hospitaller, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, normal, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 880, 250, 130, 100, 880, 4, 220
armour_ug_levels 3, 4, 5
FAZIONI : INGLESI, SCOZZESI, FRANCESI, DANESI, MILANESI, VENEZIANI, PAPISTI, SICILIANI, POLACCHI, MAGIARI
ATTACCO,TIRO,DIFESA : 13, 0, 16


Type Merchant Cavalry Militia
Category cavalry
Class heavy
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Merchant_Cavalry_Militia, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 3, 4, metal
;stat_armour_ex 7, 8, 9, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 3, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 370, 210, 90, 70, 370, 4, 90
armour_ug_levels 3, 4, 5
FAZIONI : INGLESI, SCOZZESI, FRANCESI, TEDESCHI, DANESI, SPAGNOLI, PORTOGHESI, POLACCHI, MAGIARI
ATTACCO,TIRO,DIFESA : 6, 0, 14


Type CAVALIERI TEUTONICI
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner unit teutonic
soldier Teutonic_Knights, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, impetuous, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 950, 250, 130, 100, 950, 4, 230
armour_ug_levels 3, 4, 5
FAZIONI : TEDESCHI
era 1 TEDESCHI
era 2 TEDESCHI
ATTACCO,TIRO,DIFESA : 13, 0, 16

Type Knights of Santiago
dictionary Knights_of_Santiago ; Knights of Santiago
Category cavalry
Class heavy
voice_type Heavy
banner faction main_cavalry
banner unit santiago
soldier Knights_of_Santiago, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 11, low, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 880, 250, 130, 100, 880, 4, 220
armour_ug_levels 3, 4, 5
armour_ug_models Knights_of_Santiago, Knights_of_Santiago_ug1, Knights_of_Santiago_ug2
ownership spain, portugal
era 1 spain, portugal
era 2 spain, portugal
ATTACCO,TIRO,DIFESA : 13, 0, 16


Type Greek Militia Cavalry
dictionary Greek_Militia_Cavalry ; Militia Cavalry
Category cavalry
Class light
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Greek_Militia_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 3, leather
;stat_armour_ex 4, 5, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 3, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 320, 150, 90, 70, 320, 4, 80
armour_ug_levels 1, 2
armour_ug_models Greek_Militia_Cavalry, Greek_Militia_Cavalry_ug1
ownership byzantium
era 2 byzantium
ATTACCO,TIRO,DIFESA : 7, 0, 10


Type Mercenary Frankish Knights
dictionary Mercenary_Frankish_Knights ; Mercenary Frankish Knights
Category cavalry
Class heavy
voice_type Heavy
accent French
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_Frankish_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 730, 300, 120, 95, 730, 4, 180
armour_ug_levels 3
armour_ug_models Mercenary_Frankish_Knights
ownership slave
ATTACCO,TIRO,DIFESA : 10, 0, 16


Type Mercenary German Knights
dictionary Mercenary_German_Knights ; Mercenary German Knights
Category cavalry
Class heavy
voice_type Heavy
accent German
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_German_Knights, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 8, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 9, 3, 4, metal
;stat_armour_ex 9, 0, 0, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 5, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 670, 300, 100, 75, 670, 4, 160
armour_ug_levels 5
armour_ug_models Mercenary_German_Knights
ownership slave
ATTACCO,TIRO,DIFESA : 8, 0, 16


Type Mercenary Knights
dictionary Mercenary_Knights ; Mercenary Knights
Category cavalry
Class heavy
voice_type Heavy
accent English
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 3, 4, metal
;stat_armour_ex 8, 0, 0, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 5, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 580, 300, 100, 75, 580, 4, 140
armour_ug_levels 4
armour_ug_models Mercenary_Knights
ownership slave
ATTACCO,TIRO,DIFESA : 8, 0, 15


Type Condottieri
dictionary Condottieri ; Condottieri
Category cavalry
Class heavy
voice_type Heavy
accent Mediterranean
banner faction main_cavalry
banner holy crusade_cavalry
soldier Condottieri, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 3, 3, metal
;stat_armour_ex 9, 0, 0, 0, 3, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 5, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 400, 100, 75, 520, 4, 130
armour_ug_levels 5
armour_ug_models Condottieri
ownership slave, sicily
era 2 sicily, papal_states
ATTACCO,TIRO,DIFESA : 8, 0, 15


Type Serbian Knights
dictionary Serbian_Knights ; Serbian Knights
Category cavalry
Class heavy
voice_type Heavy
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Serbian_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 3, metal
;stat_armour_ex 8, 0, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 880, 300, 130, 100, 880, 4, 220
armour_ug_levels 4
armour_ug_models Serbian_Knights
ownership slave
ATTACCO,TIRO,DIFESA : 13, 0, 16


Type Crusader Knights
dictionary Crusader_Knights ; Crusader Knights
Category cavalry
Class heavy
voice_type Heavy
accent French
banner faction main_cavalry
banner holy crusade_cavalry
soldier Crusader_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 6, 4, metal
;stat_armour_ex 7, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 880, 300, 130, 100, 880, 4, 220
armour_ug_levels 3
armour_ug_models Crusader_Knights
ownership slave
ATTACCO,TIRO,DIFESA : 13, 0, 17

[Modificato da Iulius Jimi 13/12/2006 15.37]

Iulius Jimi
Thursday, December 07, 2006 2:23 PM
Type mounted Sergeants
Category cavalry
Class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier mounted_Sergeants, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 5, 4, leather
;stat_armour_ex 4, 5, 0, 0, 5, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 5, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 470, 175, 100, 75, 470, 4, 110
armour_ug_levels 1, 2
ownership france, hre, milan, venice, papal_states, sicily, normans
era 0 france, hre, milan, venice, papal_states, sicily, normans
era 1 france, hre, milan, venice, papal_states, sicily, normans
ATTACCO,TIRO,DIFESA : 9, 0, 13


Type Border Horse
dictionary Border_Horse ; Border Horse
Category cavalry
Class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Border_Horse, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 5, 0, leather
;stat_armour_ex 4, 5, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 5, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 390, 150, 100, 75, 390, 4, 90
armour_ug_levels 1, 2
armour_ug_models Border_Horse, Border_Horse_ug1
ownership scotland, slave
era 0 scotland
era 1 scotland
era 2 scotland
ATTACCO,TIRO,DIFESA : 9, 0, 9


Type Hobilars
dictionary Hobilars ; Hobilars
Category cavalry
Class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hobilars, 32, 0, 1
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 0, leather
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 3, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 280, 150, 90, 70, 280, 4, 70
armour_ug_levels 1, 2
armour_ug_models Hobilars, Hobilars_ug1
ownership england, slave
era 0 england
era 1 england
ATTACCO,TIRO,DIFESA : 7, 0, 7


Type Reiters
dictionary Reiters ; Reiters
Category cavalry
Class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Reiters, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, gunpowder_unit, start_not_skirmishing, guncavalry
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 20, 3, pistol_bullet, 45, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 6, 0, metal
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 920, 250, 120, 95, 920, 4, 230
armour_ug_levels 3, 4
armour_ug_models Reiters, Reiters_ug1
ownership hre
era 2 hre
ATTACCO,TIRO,DIFESA : 11, 20, 13


Type Stradiots
dictionary Stradiots ; Stradiots
Category cavalry
Class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Stradiots, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 6, 0, leather
;stat_armour_ex 4, 5, 0, 0, 6, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 610, 210, 120, 95, 610, 4, 150
armour_ug_levels 1, 2
armour_ug_models Stradiots, Stradiots_ug1
ownership venice
era 2 venice
ATTACCO,TIRO,DIFESA : 11, 0, 10


Type Hussars
dictionary Hussars ; Hussars
Category cavalry
Class light
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hussars, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 6, 4, metal
;stat_armour_ex 5, 6, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 210, 130, 100, 750, 4, 180
armour_ug_levels 2, 3
armour_ug_models Hussars, Hussars_ug1
ownership poland, hungary
era 2 poland, hungary
ATTACCO,TIRO,DIFESA : 13, 0, 15


Type Scouts
dictionary Scouts ; Scouts
Category cavalry
Class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Scouts, 32, 0, 1
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 3, 4, leather
;stat_armour_ex 4, 5, 0, 0, 3, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 3, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 410, 150, 90, 70, 410, 4, 100
armour_ug_levels 1, 2
armour_ug_models Scouts, Scouts_ug1
ownership denmark
era 0 denmark
era 1 denmark
ATTACCO,TIRO,DIFESA : 7, 0, 11


Type Albanian Cavalry
dictionary Albanian_Cavalry ; Albanian Cavalry
Category cavalry
Class light
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Albanian_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 6, 0, leather
;stat_armour_ex 4, 0, 0, 0, 6, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 610, 210, 120, 95, 610, 4, 150
armour_ug_levels 1
armour_ug_models Albanian_Cavalry
ownership slave
ATTACCO,TIRO,DIFESA : 11, 0, 10


Type Serbian Hussars
dictionary Serbian_Hussars ; Serbian Hussars
Category cavalry
Class light
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Serbian_Hussars, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 6, 4, metal
;stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 830, 250, 130, 100, 830, 4, 200
armour_ug_levels 2
armour_ug_models Serbian_Hussars
ownership slave
ATTACCO,TIRO,DIFESA : 13, 0, 15


Type Alan Light Cavalry
dictionary Alan_Light_Cavalry ; Alan Light Cavalry
Category cavalry
Class light
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Alan_Light_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 6, 3, leather
;stat_armour_ex 4, 0, 0, 0, 6, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -6, 1
MORALE,DISCIPLINA : 9, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 550, 250, 120, 95, 550, 4, 130
armour_ug_levels 1
armour_ug_models Alan_Light_Cavalry
ownership slave, byzantium, turks
era 0 turks
era 1 turks
era 2 byzantium
ATTACCO,TIRO,DIFESA : 11, 0, 13


Type Jinetes
dictionary Jinetes ; Jinetes
Category cavalry
Class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Jinetes, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 7, 4, leather
;stat_armour_ex 4, 5, 0, 0, 7, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 5, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 175, 100, 75, 520, 4, 130
armour_ug_levels 1, 2
armour_ug_models Jinetes, Jinetes_ug1
ownership spain, portugal, slave
era 0 spain, portugal
era 1 spain, portugal
ATTACCO,TIRO,DIFESA : 9, 8, 15


Type mounted Crossbowmen
dictionary mounted_Crossbowmen ; mounted Crossbowmen
Category cavalry
Class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier mounted_Crossbowmen, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 0, metal
;stat_armour_ex 5, 7, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 3, normal, trained
stat_charge_dist 45
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 470, 175, 90, 70, 470, 4, 110
armour_ug_levels 2, 3
armour_ug_models mounted_Crossbowmen, mounted_Crossbowmen_ug1
ownership hre, denmark, spain, portugal, milan, venice, papal_states, sicily
era 1 hre, denmark, spain, portugal, milan, venice, papal_states, sicily
era 2 hre, denmark, spain, portugal, milan, venice, papal_states, sicily
ATTACCO,TIRO,DIFESA : 7, 5, 10


Type Kazaks
dictionary Kazaks ; Kazaks
Category cavalry
Class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Kazaks, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 3, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, -6, 1
MORALE,DISCIPLINA : 3, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 150, 90, 70, 380, 4, 90
armour_ug_levels 0, 1
armour_ug_models Kazaks, Kazaks_ug1
ownership russia, slave
era 0 russia
era 1 russia
ATTACCO,TIRO,DIFESA : 6, 6, 3


Type Boyar Sons
dictionary Boyar_Sons ; Boyar Sons
Category cavalry
Class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Boyar_Sons, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 5, 5, 4, metal
;stat_armour_ex 5, 6, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 5, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 670, 210, 100, 75, 670, 4, 160
armour_ug_levels 2, 3
armour_ug_models Boyar_Sons, Boyar_Sons_ug1
ownership russia, slave
era 0 russia
era 1 russia
era 2 russia
ATTACCO,TIRO,DIFESA : 9, 8, 14


Type Dvor Cavalry
dictionary Dvor_Cavalry ; Dvor Cavalry
Category cavalry
Class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Dvor_Cavalry, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 10, 3, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 5, 7, 4, metal
;stat_armour_ex 5, 6, 8, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 250, 120, 95, 800, 4, 200
armour_ug_levels 2, 3, 4
armour_ug_models Dvor_Cavalry, Dvor_Cavalry_ug1, Dvor_Cavalry_ug2
ownership russia
era 1 russia
era 2 russia
ATTACCO,TIRO,DIFESA : 11, 10, 16


Type Cossack Cavalry
dictionary Cossack_Cavalry ; Cossack Cavalry
Category cavalry
Class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Cossack_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 3, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 8, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 8, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 150, 120, 95, 700, 4, 170
armour_ug_levels 0, 1
armour_ug_models Cossack_Cavalry, Cossack_Cavalry_ug1
ownership russia
era 2 russia
ATTACCO,TIRO,DIFESA : 9, 8, 11


Type Byzantine Cavalry
dictionary Byzantine_Cavalry ; Byzantine Cavalry
Category cavalry
Class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Byzantine_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 5, 3, leather
;stat_armour_ex 4, 5, 7, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 3, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 530, 175, 90, 70, 530, 4, 130
armour_ug_levels 1, 2, 3
armour_ug_models Byzantine_Cavalry, Byzantine_Cavalry_ug1, Byzantine_Cavalry_ug2
ownership byzantium, slave
era 0 byzantium
era 1 byzantium
era 2 byzantium
ATTACCO,TIRO,DIFESA : 7, 6, 12


Type Skythikon
dictionary Skythikon ; Skythikon
Category cavalry
Class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Skythikon, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 3, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 3, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 175, 90, 70, 380, 4, 90
armour_ug_levels 0, 1
armour_ug_models Skythikon, Skythikon_ug1
ownership byzantium, slave
era 0 byzantium
era 1 byzantium
era 2 byzantium
ATTACCO,TIRO,DIFESA : 6, 6, 3


Type Magyar Cavalry
dictionary Magyar_Cavalry ; Magyar Cavalry
Category cavalry
Class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Magyar_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 0, leather
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 3, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 175, 90, 70, 400, 4, 100
armour_ug_levels 1, 2
armour_ug_models Magyar_Cavalry, Magyar_Cavalry_ug1
ownership hungary, slave
era 0 hungary
era 1 hungary
era 2 hungary
ATTACCO,TIRO,DIFESA : 6, 6, 7


Type Hungarian Nobles
dictionary Hungarian_Nobles ; Hungarian Nobles
Category cavalry
Class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hungarian_Nobles, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 3, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 8, 3, metal
;stat_armour_ex 5, 6, 0, 0, 8, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 210, 120, 95, 750, 4, 180
armour_ug_levels 2, 3
armour_ug_models Hungarian_Nobles, Hungarian_Nobles_ug1
ownership hungary
era 0 hungary
era 1 hungary
ATTACCO,TIRO,DIFESA : 9, 8, 16


Type Vardariotai
dictionary Vardariotai ; Vardariotai
Category cavalry
Class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Vardariotai, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 9, 3, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 9, 3, metal
;stat_armour_ex 5, 6, 0, 0, 9, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -4, 0
MORALE,DISCIPLINA : 11, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 250, 130, 100, 800, 4, 200
armour_ug_levels 2, 3
armour_ug_models Vardariotai, Vardariotai_ug1
ownership byzantium
era 1 byzantium
era 2 byzantium
ATTACCO,TIRO,DIFESA : 10, 9, 17


Type Lithuanian Cavalry
dictionary Lithuanian_Cavalry ; Lithuanian Cavalry
Category cavalry
Class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Lithuanian_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 2, arrow, 100, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 7, 4, flesh
;stat_armour_ex 0, 4, 0, 0, 7, 4, 4, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 5, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 175, 100, 75, 500, 4, 120
armour_ug_levels 0, 1
armour_ug_models Lithuanian_Cavalry, Lithuanian_Cavalry_ug1
ownership poland, slave
era 0 poland
era 1 poland
era 2 poland
ATTACCO,TIRO,DIFESA : 9, 6, 11


Type Polish Shooters
dictionary Polish_Shooters ; Strzelcy
Category cavalry
Class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Shooters, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 4, 4, leather
;stat_armour_ex 4, 5, 6, 0, 4, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 3, normal, trained
stat_charge_dist 45
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 510, 175, 90, 70, 510, 4, 120
armour_ug_levels 1, 2, 3
armour_ug_models Polish_Shooters, Polish_Shooters_ug1, Polish_Shooters_ug2
ownership poland, slave
era 0 poland
era 1 poland
era 2 poland
ATTACCO,TIRO,DIFESA : 7, 5, 12


Type Cuman Horse Archers
dictionary Cuman_Horse_Archers ; Cuman Horse Archers
Category cavalry
Class missile
voice_type Light
accent Mongolian
banner faction main_cavalry
banner holy crusade_cavalry
soldier Cuman_Horse_Archers, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 3, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, -6, 1
MORALE,DISCIPLINA : 3, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 180, 90, 70, 380, 4, 90
armour_ug_levels 0
armour_ug_models Cuman_Horse_Archers
ownership slave, byzantium
era 2 byzantium
ATTACCO,TIRO,DIFESA : 6, 6, 3


Type mounted Longbowmen
dictionary mounted_Longbowmen ; mounted Longbowmen
Category cavalry
Class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier mounted_Longbowmen, 32, 0, 1
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle, no_custom
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 7, 2, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 0, metal
;stat_armour_ex 5, 6, 8, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 5, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 770, 210, 100, 75, 770, 4, 190
armour_ug_levels 2, 3, 4
armour_ug_models mounted_Longbowmen, mounted_Longbowmen_ug1, mounted_Longbowmen_ug2
ownership england
ATTACCO,TIRO,DIFESA : 8, 7, 10


Type French mounted Archers
dictionary French_mounted_Archers ; French mounted Archers
Category cavalry
Class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier French_mounted_Archers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 7, 3, arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 8, 0, metal
;stat_armour_ex 6, 8, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
MORALE,DISCIPLINA : 9, normal, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1030, 210, 120, 95, 1030, 4, 250
armour_ug_levels 3, 4
armour_ug_models French_mounted_Archers, French_mounted_Archers_ug1
ownership france
era 1 france
ATTACCO,TIRO,DIFESA : 9, 7, 14

[Modificato da Iulius Jimi 13/12/2006 15.38]

[Modificato da Iulius Jimi 13/12/2006 15.39]

P0DKhorne99
Friday, December 08, 2006 9:31 PM
alle reclute le facciamo imparare tutte a memoria le stat sopra no?
Questa è la versione 'lo-fi' dell Comunità Per visualizzare la versione completa click here
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