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ptluciani
Thursday, September 02, 2004 8:18 PM
Salve a tutti!!

volevo comunicare alla gilda la bella notizia ... tra un livello e mezzo di job sarò finalmente un assassino!!

Visto che mi è stato detto di ponderare le impostazioni del mio personaggio sono a disposizione.
Purtroppo sul mondo WOE ho solo trovato alcuni consigli utili (che riporterò + in basso), ma non affrontano il discrorso della struttura del personaggio.

Riassumo brevemente quello a cui miro:

100 AGI
100 STR
30 DEX
il resto in LUK e VIT

*Thief Build*
10 Double Slash
10 Increased Dodge
10 Evenom
7 Steal
2 Hiding
1 Detoxify

*Katar Build*
10 Katar Mastery
10 Sonic Blow
2 Cloaking
5 Grimtooth
5 Enchant Poison
5 Venom Dust
5 Poison React
5 Venom Splasher

Tra le varie opzioni mi sono state suggerite queste impostazioni perchè il personaggio è talmente rapido che dovrebbe schivare quasi tutti i colpi (quindi bassa VIT), farà anche poco danno ... ma colpendo spesso il bersaglio non dovrebbe creare problemi.

Il katar può utilizzare il Katar Mastery è più rapido dei pugnali e mi permette di sfruttare 10 punti skill altrove.

L'armamentario da gilda dovrebbe essere il seguente:

Weapon: Katar speciale upgradato + 7 con 3 Skeleton Soldier Cards (+9% Critical Rate)
Armor : Ninja Suit/Thief Clothes upgradato con Thief Bug Card (+2 Agi)
Helmet: Sakkat - Feather Bonnet/Angel Band
Head MId: Sunglasses - Binoculars/Phantom of Opera
Head Lower - Beard - Iron Cain
Robe : Manteau/Cape'o'Old Marquess upgradato con Whisper Card (+20 Flee)
Shoes : Boots con Thief Bug Card (+2 Agi)
Accessories: 2 Brooch(Agi), 2 Glove(Dex), 2 Necklace(Vit) con Yoyo Card (+5 Perfect Dodge +1 Agi)


Per ora giro con:

Weapon: Stiletto upgradato +7 con Drop Card (errore madornale)
Shield: Buckler
Armor : Mantle non slottato
Helmet: Glooge non slottato
Head MId: Glooge non slottato
Head Lower: nulla
Robe : Manteau non slottato
Shoes : Boots non slottato
Accessories: nulla

Se alcune skill non sono utili per il WEO fatemelo sapere ... onestamente per ora mi reputo fortino ... purtroppo il limite non indifferente è la VIT. Se combatto con un VIT knight e un caster (o un arcere) contemporaneamente sono spacciato.

Vi allego sotto la firma un interessante articolo per i combattimenti in WEO dedicato agli assassini. "Come seccare i diversi avversari con un Assassino".
Speriamo vi siano utili.

[IMG]http://www.elmotek.it/images/firmapoca.jpg[/IMG]


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[[2.1]] Assassin
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There are essentially three uses for assassins in WoE: killing, reconnaissance, venom dust, and emperium-breaking. Here's how to kill wizards, hunters, and priests:

Wizards: For attacking wizards, make use of hide! If you are targeted by a spell, bash that hotkey! It cancels it, and will give you a moment's chance while the target reaches for sight. Try hiding for only a split second, then rushing in to kill while the target is still reaching for their sight key. You could also sonic blow them if you are sure you can kill them in one sonic blow. Be very careful not to let
the wizard get away--he'll quagmire you, then frost drive. Once you're iced you're dead. Also mind your SP. 34 for level 10 SB will deplete you very fast.

Hunters: Hunters are another matter. I highly recommend you either carry a supply of white potions or a have a priest healing you, as most hunters will have something like a 75% hit rate on you. Now the trick here is stun. If you can stun a hunter, chances are he's going to be dead very fast. Hunters have very low-def gear, and their HP is quite low as well. Try a double crit stun weapon, or for those of you with less money, a V / VV / VVVS knife of some sort in your right hand and a quad stun main gauche in the other should work too. (NOTE: I have not personally confirmed this.) In theory, you would always be hitting the hunter, and since the right hand carries the card effects of the left, each of your hits will have a 20% chance to stun. Then you would switch to a more powerful weapon of some sort (hotkey it).

Priests: For priests, just use triple silence, and once the target is silenced switch to tri bloody. Simple, no? Watch out for the priest's guild mates, though--from my experience, people tend to instantly switch targets to whoever's attacking their priest, since without the priest they're pretty much dead.

Though you can also take agility knights and other assassins, they don't need much coverage, since it's basically a click fest. You can NOT take on vitality knights or smiths. Vit knights can regen faster than you can hurt them usually, and smiths will just hammer fall + mammon.

Reconnaissance: Use cloak to see what your enemy is up to. Just pretend
you're playing MGS2 or something.

Venom Dust: If a group of hostiles are sitting outside your emperium room or something, leave the room, drop venom dust on the ground, and immediately return to your previous room. This works very well, and if the enemies are close together you can poison 9 of them.

Breaking the Emp: Crit assassins are, according to most of the community, the best classes for taking an emperium. As you know, crits ignore def, and apparently the emp has a lot of that.

I'm not really sure if that's actual fact or not. Damage doesn't show up in castles, so you can't really say how much def you think something or someone has without a source from within Gravity. Still, the emperium probably has decent def at least (it IS a big rock, after all), so until we find out otherwise, it's best to assume that crit sins are still the best at smashing the emp.
Ghandrill
Monday, September 06, 2004 10:46 AM
Fico, hai messo la thief bug male card sia che nelle scarpe che nell'armor, poi mi spieghi come si fa (oppure hai confuso la thief +1 con la thief male +2) [SM=g27824]
Correggo per te, thief clothes con pupa card (+700hp che schifo non fanno), in alternativa la ben più economica chain mail (perdi 1 in agi e guadagni 3 in difesa) sempre con pupa, io la thief bug la eviterei.
L'iron chain se non erro è solo per swordman.
E la Phantom of the opera è mid e lower.
per quanto riguardano gli accessori slottati io punterei su +1 agi se fossi un Assassin, spendere cifre altissime per +1 dex o vit è abbastanza inutile, a questo punto prendi una clip, con forse una kukre (+2 agi).
per quanto riguarda il rogue (io) invece punterei su quelli che danno +1 dex e +1 agi, a trovarli...

[Modificato da Ghandrill 06/09/2004 10.51]

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